Project
Educational C++ card game interface
Background & Context
Taiwan's Ministry of Education sought innovative approaches to teach programming fundamentals to elementary students. Traditional text-based learning methods were not engaging enough for young learners, and bilingual education requirements added complexity.
Goals & Objectives
As Team Leader, design and develop a bilingual (English/Chinese) educational card game that teaches C++ programming basics through gamified learning. The solution needed to align with government education policies and include assessment mechanisms.
What I Did
Outcomes & Impact
Achieved 70% contribution rate to the project. Improved learning efficiency by 80% according to educator feedback. Successfully aligned with Taiwan's bilingual education policies and created an engaging educational tool for elementary students.
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